foss games
I know this is sketchy but it'm stupid af and I can't figure out how to move the name to the left, if you know how to, git push me the fix
games
github
about
DISCLAMER!!!
this game is stupid, bad, and unfinshed. I'm in the middle of rebalancing the game. Feel free to contribute tho.
game
settings
money :
$
make money
stats
food :
food made per (clock) second :
money per (clock) second :
$
gold :
copper :
make copper
buy
vending machine
cost :
$
makes
$ per second
corner store
cost :
$
makes
$ per second
restaurant
cost :
$
worker
cost :
$
clock
cost :
$
upgrades
vending machine marketing level 2
(500$)
Improves profits from vending machines by 2 times
vending machine marketing level 3
(2`000$)
Improves profits from vending machines by another 2 times
vending machine marketing level 4
(15`000$)
Improves profits from vending machines by 5 times
vending machine marketing level 5
(40`000$)
Improves profits from vending machines by 5 times
corner store marketing level 2
(50`000$)
Improves profits from corner stores by 5 times
corner store marketing level 3
(100`000$)
Improves profits from corner stores by another 2 times
corner store marketing level 4
(200`000$)
Improves profits from corner stores by yet another 2 times
corner store marketing level 5
(500`000$)
Improves profits from corner stores still by 2 times
sell everything
(1`000`000$)
sells your entire company, and starts a new one.
restaurants
start making restaurants for your workers
slave- I mean workers
start getting
unpaid
workers
clocks
(1`000`000$)
allows you to buy clocks, which speed up time
gold
(1`000`000$)
you gain 1 gold every (clock) minute per worker
copper
(100 gold)
you gain copper by clicking the make copper button
marketing level 2
(10`000`000$)
workers make 2 times more money
marketing level 3
(25`000`000$)
workers make 2 times more money
marketing level 4
(50`000`000$)
workers make 2 times more money
marketing level 5
(100`000`000$)
workers make 5 times more money
clocks level 2
(10`000 copper)
makes clocks 10x more efficient
marketing level 3
(10`000 copper)
makes clocks 10x more efficient
saves
the default save is always slot 1, it gets loaded by default, and auto-saves every minute
save to slot #
1
2
3
4
load from slot #
1
2
3
4
reset the game
css
add custom css code
apply!
reset to default
use simple.css